World-building creativity
We should approach human creativity as a multiplayer world-building activity.
The outcome that matters is what we put out as a group, not as individuals
It doesn’t matter how “bad” your art is. It doesn’t have to be “good”. It has to be yours. It’s your voice that this multiplayer game is missing without it.
It’s a game the magnitude of our species.
This game of making, mixing, remixing, digesting, turning, and creating, it’s all a game where all can play, where all are welcome, and the more that participate the more wonderful the output.
Think of creativity as a group exercise, not a solo endeavor
Add your voice to the mix. Let it be heard. Even if out of pitch. It’ll only make the chorus that much richer.